Chase Sommer
@chasesommer.eth
Thoughts on 'headless' brands like /higher I don't think you can have headless brands. You need someone casting vision and making decisions. I do think that once you hit a critical mass, you can open up the movement to allow others to use your stuff permissionlessly. But you have to create frameworks. Clearest example to me is Dungeons & Dragons (D&D). It is the most open game you can have. You are supposed to create your new adventure using the IP. However, there are still a ton of rules and frameworks to help with this. Sorry if I'm offending people. Been thinking about this for a while.
7 replies
1 recast
18 reactions
Steen!!!
@usersteen.eth
An even simpler version of this is giving something for people to do, a clear call to action. We've seen leaders say something to the effect of "higher is what you make it" time and time again, but this is the opposite of what they should be doing.
2 replies
0 recast
4 reactions
agrimony↑🎩
@agrimony.eth
Immediately actionable list of things which can be done right now. https://warpcast.com/agrimony.eth/0xcae2404f
1 reply
0 recast
1 reaction
Chase Sommer
@chasesommer.eth
Yeah, it's already too open, so by saying 'do anything' you're just confusing people. I think a smart move for them would be to put together an asset pack and create prompts and frameworks. idk it just feels like "Hey go do free work for me" ... If I was going to put all that effort in, I'd just start my own memecoin project lol
1 reply
0 recast
5 reactions