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https://warpcast.com/~/channel/confessions
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Steve
@sdv.eth
I kinda miss v1 frames
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Oliver
@timewarp
As a dev, what were/are the biggest differences between v1 and V2 frames?
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Steve
@sdv.eth
v1 - superset of open graph metadata that included buttons; biggest pain point was visual feedback was limited to server rendered images which were often slow (not instant) and costly for devs v2 - iframe web apps
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Oliver
@timewarp
Thx for the explanation, I understood less than 20% of it 😬 But my main question is when will frames become composable? Or will they never become composable in your opinion For example, what is blocking @buoy from searching for users that achieved a high score on some game on @farcade?
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Steve
@sdv.eth
As most things— time! It takes time and effort to make software composable with other software. This is done with APIs and documentation. Since frames are often made by scrappy teams, they often prioritize work that brings in revenue so they can stay afloat
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Oliver
@timewarp
Makes sense. Thx for the insights
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