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Dan Romero pfp
Dan Romero
@dwr.eth
What are you most frustrated about re: Farcaster? If you could change one thing—what would it be and how would you do it?
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Samuel ツ pfp
Samuel ツ
@samuellhuber.eth
no clear path for developers to go through all of the legos. They are all different standards of technologies across the stack to build full no farcaster native apps that use all of them (cast action, composer action, frames v2 are all different technologies with next to no unification) I look forward to it being unified so devs grok FC fast and we get way better apps way faster less friction to build -> more builds -> better apps -> more to do
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Dan Romero pfp
Dan Romero
@dwr.eth
> no clear path for developers to go through all of the legos. They are all different standards of technologies across the stack to build full no farcaster native apps that use all of them (cast action, composer action, frames v2 are all different technologies with next to no unification) What does a clear path look like to you? Do you have other developer platforms / protocols that do a good job of this?
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Samuel ツ pfp
Samuel ツ
@samuellhuber.eth
clear path is Composer action: Frame v2 opened on selection where framesdk.context is used to pass info we currently have in post request for customization Cast action: press on context menu brings up frame v2 with framesdk.context -> user can take action or be shown the info that now is a popup message or framev1 what you're doing with that is taking everything to be one standard use framesdk.context to see where it's called from and render based on it. With the same code / tech otherwise for the app that way all these are the same to code and interopable easily without spining up " 3 totally different endpoints" and having to learn it all Good ecosystem with unification across their respective toolings: - Minecraft Mods - TG Bots + Mini apps (docs are shit but concepts simple) - Astro JS Framework - Bun - Effect-ts library
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Michael Pfister
@pfista
Well said +1
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