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Noah Bragg ๐Ÿ”ฅ pfp
Noah Bragg ๐Ÿ”ฅ
@nbragg
New /stokefire update for battles! ๐Ÿ”ฅ Once you've passed a ๐Ÿ† of 30*, you'll have the ability to allocate villagers in raids and in defending your village! Every battle now gives the possibility for you to win wood, food, or both wood and food depending on who has the most villagers raiding or defending that resource. If it's a tie, then the victory goes to the defense. If a resource isn't raided, then no resources are exchanged there even if the defense is defending it. As a part of this change, once you get past ๐Ÿ† 30*, each villager's base amount of gather and chop doubles. This will give you the margin to send villagers to raid and defend. *you'll see the new options for allocating to battles after you've revealed next as well as being over ๐Ÿ† 30, then a text cut scene will appear sharing some info on the next step in your village's journey. There may be some bugs, so let me know if you find something. Have any questions!? I'll make a quick video showing it later today.
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Niki ๐ŸŽฉ๐Ÿ”ฎ pfp
Niki ๐ŸŽฉ๐Ÿ”ฎ
@niki-finance
Oh its great sir , thank you Do you have any plan for stealing reward? For example, if we guess correctly, we will get some of the enemy's rewards, and if we guess wrong, it will be deducted from our rewards and added to the enemy.
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Jerry-d ๐Ÿ–๐Ÿ‘ฝ๐ŸŽฉ โ†‘ pfp
Jerry-d ๐Ÿ–๐Ÿ‘ฝ๐ŸŽฉ โ†‘
@jerry-d
Iโ€™m not liking this idea. @nbragg would have to rename his game to โ€œStealfireโ€.
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Noah Bragg ๐Ÿ”ฅ pfp
Noah Bragg ๐Ÿ”ฅ
@nbragg
no plans to make it so you actually take a player's eth reward. But potentially make it so you can win score and kill villagers. Which will in turn go towards your rewards.
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