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Noah Bragg π₯
@nbragg
Update to reviving embers! Some of you had good ideas around what the $FIRE cost should be based on your village size. ...and I liked that. Because it raises the stakes and gives back to everyone more especially for bigger villages that get more value out of reviving. So, the $FIRE cost to revive now scales linearly based on your village π. Base price being ~$7 and then scales up linearly to villages with a π of 2,000 at a max cost of ~$100. All FIRE spent is burned. Let me know if you have any questions!
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hamta.base.eth π΅π©
@hamta.eth
Itβs good idea, But when someone has high cup, they don't have to spend so much to return to their village.
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Noah Bragg π₯
@nbragg
they still have to spend $100 worth of fire which i think is a good price. could potentially change this later if it doesn't make sense anymore with really large villages in the future.
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hamta.base.eth π΅π©
@hamta.eth
I think it should be based on the rewards it has earned, not the cups it has earned. Right now we know some one have 1000 cups, and the rewards are not even $80, and it spent nearly $120 on the game.
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