Dan Romero
@dwr.eth
If personal attacks increase in volume, the visibility of an anon account on Warpcast will be reduced. This applies to any account. You're not entitled to be a jerk because it's an anon account. And you'll ruin the distribution of the account for everyone else. Notes: 1. If you follow an account, you'll always be able to see it unless it's nerfed 2. This doesn't apply to other clients; unaffected at the protocol 3. We haven't done anything to the anon accounts yet and don't think we will have to. Optimistic that the teams behind them will figure out ways to self-police.
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Stephen Caudill
@mrmemes.eth
This is an old internet lesson we keep having to relearn: cowards hiding behind anonymity let loose the vitriol they hold in a way they wouldn't if they were able to be held accountable. I feel strongly about the right to be pseudo and anon, but I think it only works when there is still skin in the game. ZK can do this. e.g. a registry contract for pseudos that uses ZK attestations to link together any pseudo from a given linked identity so that those pseudos also have a cold start boost from having a real identity behind them, but then also have accountability: if you burn your pseudo, by being an ass, that reputation follows every subsequent pseudo. You can even enforce limits on how many pseudos, so that you could only run a single pseudo from a given identity.
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