will
@w
micropayments are hard, not bc of the tech but bc of the ux and economics stated preference of subs is negative, but revealed is the "long term" relationship they represent are quite valuable [to each party] same reason deal-by-deal investing platforms sound great but ~don't work / transform into funds
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Anjal
@lobzztr
Where can I read more on this??
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will
@w
hm.. about the economics of subscriptions? I am not sure tbh
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will
@w
@sonyasupposedly might have some other long form to point you toward
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š sonya (in theory) š°
@sonyasupposedly
Stratechery has touched on this a bunch of times over the years but I don't have a good all-in-one link one clue is that micropayments have never been technically unfeasible, as you noted, even with credit card fees ā users can establish a balance in one transaction, then spend down credits incrementally. so why isn't this model popular anywhere? another is that mobile games, which actually *do* thrive with microtransactions because they're a hook for whales, charge a minimum of $0.99 for unlocking anything, which is actually not super micro when we're talking digital goods. (granted credit card fees probably do have an effect there)
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Anjal
@lobzztr
ty for sharing. i'm trying to understand how much of this is a function of liquidity(begets liquidity) vs preference(ux). and does it hold true in a post-agentic universe
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will
@w
i have pretty strong priors that it's a revealed preference and not a liquidity thing might not hold true in a post-agentic world tho, if agents can meaningfully change the ux e.g. you give the agent $$ and let it make the [micro]decisions. If you occasionally provide feedback, it actually starts to resemble today's social apps (or spotify) with their algos.. architecturally similar to subbing to wc and then having some of your sub pay out in tips based on your likes, recasts, etc
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