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Content
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Kaloh  pfp
Kaloh
@kaloh
Web 3 in numbers today: 90% airdrop hunters 9% consumers & fans 1% creators and founders Ideal distribution: 1% airdrop hunters 9% creators & founders 90% consumers & fans
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Andrew Smith pfp
Andrew Smith
@thebulldoge
Until there’s way more, like 100x, current creators/founders, 49% should go to creators & founders, 50% consumers & fans. Creators & founders build the apps that users of the future will use, need to incentivize them & their teams first to keep them around and encourage them to bring more into the space.
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Kaloh  pfp
Kaloh
@kaloh
the app/product service should be the incentive to use it best example = Farcaster
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Andrew Smith pfp
Andrew Smith
@thebulldoge
Agreed, but to get 1 farcaster it took 22k devs trying things. We need Farcaster quality dApps across 20 categories, which the best way to accomplish is to have 440k+ devs try things. Most will fail, as with all startups, but a few will emerge. To get there we need reduced barriers and increased incentives for buidling
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