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horsefacts pfp
horsefacts
@horsefacts.eth
This "early render" of the Praxis city reminded me right away of "The High-Modernist City". It looks like the failures described there: straight lines and symmetry, segregation of function, seen from so far above that the humans disappear. https://theanarchistlibrary.org/library/james-c-scott-seeing-like-a-state#toc28
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horsefacts
@horsefacts.eth
"The despot is not a man. It is the Plan." This looks to me like a city zoned for control and hierarchy. Some will say that's necessary (or good!) and I'm the doomed utopian, but I'd prefer to think we can build communities focused on human flourishing without caste or coercion.
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Jonny Mack
@nonlinear.eth
sympathetic to this view though am slightly more optimistic. https://www.cityofpraxis.com/city seems like it takes more cues from new urbanism https://en.m.wikipedia.org/wiki/New_Urbanism than https://en.m.wikipedia.org/wiki/Ville_Radieuse. are you a christopher alexander fan?
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Dryden Brown
@dryden
Early illustrations are easier to design this way — organic forms are too intricate. Interesting that this was your takeaway, I’ll think about how we can visually telegraph our philosophy without insane cost.
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wake
@wake.eth
Every one of my failed Sim Cities. I will build nothing less than geometric, narrow-logical perfection. My people will suffer for my art.
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Matthew
@matthew
how nice of a dream it is that we’ll all just pack up and move
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Daniel
@dmg
Seasteading v14.0 Release notes: • Now on land • Libertarianism deprecated • Pseudo-catholic nietzschean accelerationism implemented
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