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frolic

@frolic

187 Following
2294 Followers


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frolic
@frolic
I'll be in Bangkok for Devcon starting next week! Let's hang out?
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26 reactions

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frolic
@frolic
why do the dishes and take out the trash when I could make a TODO list app in every language/framework to keep track of when I need to do the dishes and take out the trash
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frolic
@frolic
sometimes I open Chrome to debug something and am reminded what the web looks like without Brave's ad blocker... oh my
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frolic
@frolic
can I mute a channel?
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@frolic
brb speed running passkeys/webauthn, smart accounts, bundlers, paymasters
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@frolic
does apple intentionally hold back on disk/ram as an upsell? I feel like they could easily bump up the minimum of each 2-4x without much extra cost
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frolic
@frolic
chains as implementation details rather than the thing
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frolic
@frolic
TIL JS arrays finally got pure reverse/sort/splice variants
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frolic
@frolic
protip for gmail users
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@frolic
has anyone made a RainbowKit wallet or Wagmi connector for anvil and its default accounts? to make it easier to switch between regular wallet and anvil when developing locally
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frolic
@frolic
tons of good first issues to grab in MUD repo! https://github.com/latticexyz/mud/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
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@frolic
if you like space MMOs, modding, and want an excuse to try out /mud, I have good news https://x.com/mud_dev/status/1834236841324855349
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frolic
@frolic
if you like space MMOs, modding, and want an excuse to try out MUD, I have good news https://x.com/mud_dev/status/1834236841324855349
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frolic
@frolic
because the Solidity ABI spec doesn't include structs, you can't reliably generate a Solidity interface purely from an ABI https://github.com/foundry-rs/foundry/issues/2974#issuecomment-2345867799
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@frolic
🪰
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@frolic
A little peek into some tricky cross-origin communication stuff we're doing to enable better observability for MUD apps: https://x.com/frolic/status/1833915569135108424
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frolic
@frolic
is there a lib you love using for building strongly typed CLIs with TS?
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@frolic
thinking about hybrid onchain/offchain games where offchain, ingame entities can be controlled via onchain logic without revealing hidden information: https://github.com/latticexyz/mud/issues/3127
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frolic
@frolic
di-phy > de-fi
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@frolic
a 52 card deck where each card is a popular EIP/ERC
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