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Dan Romero
@dwr.eth
The issue with Facebook Platform was the company had an existential crisis right around the time of the IPO in 2012. Company had to go all-in on mobile and an app platform on top of early generation smartphone wasn't going to work. Also turned out that displaying ads for mobile games was a far better business than taking a cut of on platform payments to Zynga. cc @antonio
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Antonio García Martínez
@antonio
Ah, yes. I thing I drew some allusions to FB Platform when Frames launched. What times those were! Web3 can still do what Web2 only dreamed of.
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Samuel
@samuellhuber.eth
Also fun to read monetization (who would have thought) was a big problem at millions of dau back then 🤣 It depend on what you build and how valuable that is to a user. Btw my PoV is that farcaster monetized well for people leveraging the crypto rails It reads like a Deja Vu from building on farcaster but without the lock in to one app
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helladj™
@helladj.eth
I miss FarmVille
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