df pfp
df
@df
We've decided to believe in something. The creator should take home more than the platform. If you launch on Larry, you take home 60% of LP fees. It's retroactive.
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df pfp
df
@df
I'll be manually sending fees to launchers so far for now (do things that don't scale) Check how much your fees are -> https://revert.finance/#/account/0x5c8d35469BC6f10E4a5A140Ea4B2Fd670CB62FF5
2 replies
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df pfp
df
@df
thats 50% more revenue (long term!) than any platform that offers you 40%
1 reply
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FarcasterMarketing pfp
FarcasterMarketing
@quillingqualia.eth
What if there's a fee cut for all the people who join the round? This could motivate more people to participate
1 reply
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Nate pfp
Nate
@natedev.eth
https://media.tenor.com/OMqFs0v12LQAAAAC/dodgeball-strategy
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2 reactions

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kompreni 🚂
@kompreni
@launcher is 90% eth to creator. 100% of tokens go into hiring/dev fund
1 reply
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2 reactions

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Shaya
@shaya
Whoah fr?
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heresmy.eth pfp
heresmy.eth
@heresmy
this is super cool say thank you @mfergpt
1 reply
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L3MBDA
@l3mbda
nice one, a platform where creators get more than the platform
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MexiousRAIN↗⌐◨-◨ pfp
MexiousRAIN↗⌐◨-◨
@mhdal
Agreed, it's important to ensure that creators get more credit for their work. A model like this could provide greater and fairer incentives for creators
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Ola Folake
@oyinsola
U don't mean it
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dGreek pfp
dGreek
@dgreek
that's the way!! 🫡
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Kyle B pfp
Kyle B
@kyb
Just want to preface this by saying, I don’t believe this because i feel entitled to more for fees smh. But even 40% is very high imo. We all used to say opensea’s 2.5% platform fee was extractive. Clanker is now pulling in as much volume as opensea currently. But with 60%… Not suggesting you go that low, but I just an interesting change in sentiment I suppose. Steam does 30% on games, we’re doing 15% on games when @rune-online launches. When creators win the platform wins imo
2 replies
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Bhase Bank
@bhasebank.eth
Based
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