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darph

@darph

358 Following
1767 Followers


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@darph
it's fucking hard
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Yo this is fire Patricio!
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And work in progress to share?
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pic or didn't happen!
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☑☑☑☑ → Client ready for his 10th review of the product
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X Gon' Give It To Ya
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Spotify got a new custom font. I'm scrolling trhough the app and cringing for every thumbnail featuring the old font. What's wrong with me
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Heyo what are you guys designing?
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I've recently talked about this in /design I think that creative blocks are a part of what makes our jobs so good. It sucks getting stuck in one, but every time you get out of one you learned something and are close to the end. The rush of dopamine and serotonin derived by it is something incredible IMHO. I don't try to get out of it. I relax, think about some other project, go for a walk, play videogames. Then I come back and try to work on my block. Didn't work? We try again. I just know it's part of the process, and fighting it isn't useful. Accept it, like everything in life, and play along with it!
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To Name or Not To Name? This is the Question. When Creativity Mode is activated I just don't. I go with the flow, and I have a mental structure of how my auto layouts work in my Figma files. It's just me navigating my file, let me have my mess. I go about naming for 3 main reasons: 1. Components: I consider them as a finalized part of the project, and I keep them as tidy as possible. Messy components get out of hand so quickly, especially if you need to animate them. 2. Organization: When I'm done ideating, I like to organize my file to have a clear vision of what I'm working on. This involves renaming top layers for clarity and sanity. 3. Delivery: I don't like devs getting crazy after my designs, so I get back to my layer panel and Cmd+R that bish so hard my keyboard hurts. Organized delivery helps me avoid getting back to an already closed project. I also want to add that I 90% don't rename in Illustrator, but I always do in Photoshop and After Effects.
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LETS GOOO!
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limone.eth 🍋
@limone.eth
/beearly won another 1st prize for the onchain summer buildathon⚡️⚡️ thanks @df for picking us credits to the team @blackicon.eth @darph @deca12x !
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Interaction design is the shit
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I started as an 11yo by learning GIMP on fanmade forums on my crappy old laptop that needed 5 minutes and a coffee break before starting up. I've never been good at drawing. I didn't know what design was, much less what Product Design was. I just liked to find a good way to make pictures look good. I designed tons of pfps and web banners, trying to understand how blending modes and filters worked, and eventually I was good and I was an official "Graphic Designer" for the 1st italian Pokemon forum community. I then nitpicked my university course and invested a lot to get in, and graduated as an Interaction Designer. By then I knew broadly about Graphic Design, Motion Design, Physical Computing, Product Design, Sound Design, Video Editing and Cinema, Print, I had basic coding skills: I was a Designer. I love having such a large skill toolbox, it helps me analyze the world from different perspective, and not only considering 1 vertical skill. Experiment, learn and design!
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Designers are builders cc @bianc8 @itsmide.eth @limone.eth
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Am I the only one missing out???
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Nighttime snacks are the best snacks. And I also love to cook stupidly delicious and totally unhealthy treats because fuck It I deserve it, my Mediterranean culture won't shame me from eating shit cooked in butter and fried 3 times lol
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Yo this is a feature I could get behind. I use bookmarks mostly to remember about bounties or inspiration, but I'd use the heck out of it if I could label my bookmarks
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Seems good from your expressions 😂🔥
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Thanks! And it's at the bottom of the website!
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