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Dan Finlay 🦊 pfp
Dan Finlay 🦊
@danfinlay
Was thinking about what I play board games for (fun + collecting mechanisms and their intuitions), in light of what I hope those mechanisms can do (empower the disadvantaged), and it started making me wonder if you could make a board game where: 1. Players start with deliberately unfair distribution of points/resources. 2. Resources could be purchased directly from other players at agreed/colluded prices. Could we start a genre that develops the muscles for coordinating under severe imbalance? Seems like it could develop more relevant skills than the normal ("zero to win") type games today.
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Caden Chase pfp
Caden Chase
@cbxm
lol, Dan, games are meant for us to ESCAPE reality, not turbocharge it I am not interested in "the actual game of LIFE" or a real Monopoly simulator 😅
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Trigs pfp
Trigs
@trigs
I would say you do this with Catan. It sometimes ends up being this way, depending on the board layout; players can start with very unbalanced resources. Or you can intentionally set it up that way for various reasons. But, since Catan allows for unrestricted bartering, player's starting resources often do impact collusion. Players that start out strong are more likely to do trades that greatly benefit the players that start weak, unless they see them starting to catch up. Multiple weak players band together against the one player with a clear resource advantage. It was always one of the aspects of the game I really liked. It rarely was "fair". It usually was more about social games between players. Sometimes we'd all just pick on someone because they won too many times in a row.
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iSpeakNerd 🧙‍♂️ pfp
iSpeakNerd 🧙‍♂️
@ispeaknerd.eth
"capitalism, the game" 🤣🤣 no but fr what you're describing sounds like cooperative games in the pandemic-like vein in particular. The game is coordinating against an overwhelming foe (the game) as bad shit constantly happens and you have to adapt i wrote an article about it a few months ago actually https://paragraph.xyz/@ispeaknerd.eth/cooperation-games-for-coordination-protocols#h-cooperation-is-coordination
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m_j_r pfp
m_j_r
@m-j-r.eth
sort of a "kobayashi maru" genre? also kinda reminds me of "among us", since assumedly there's a player that would automatically draw aggro, and there are forced coordinated actions. would be cool to simulate an oversimplified equities market w/ random outsized returns & black swans.
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Monteluna pfp
Monteluna
@monteluna
Sounds a bit like figgie https://www.figgie.com/
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