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clay

@clayallsopp

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@clayallsopp
vision pro game idea DDR/Beat Saber, but using more complex hand gestures clapping, patting, snapping, etc
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is the face you see in EyeSight actually the 3D model/avatar used in FaceTime etc?
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safari 17 adds WebAuthn `largeBlob` support, which (i think) is the missing piece to allowing crypto wallets to trivially work via passkeys/webauthn many other use cases too! anything you want to store securely on the client more context https://github.com/w3c/webauthn/wiki/Explainer:-WebAuthn-Large-Blob-Extension
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apple x teenage engineering easter egg
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đź‘€ wwdc video still labeling it xrOS
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all of the real-time environment tracking work in the Vision Pro is a meaningful step towards the car
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apple doing incredible work on low latency 3D mixed reality UI engineering and most developers will just toss a webview up there in the end
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idle thought are we at/near peak screen time? (in the developed world) does an AR future only cannibalize existing sources of screen time? vs additive (which is what everything else was)
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gm https://youtu.be/dy6Oz-XsDFs
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succession season tier list, relatively speaking S - 2, 4 A - 1 B - 3
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guys would rather frame their life experiences in terms of video games (“side quest”, “PvP”, “get OP early”) than go to therapy
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went to Disney World for the first time I understand the hype
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i think about this take a lot wdyt?
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pov you're about to cast but have to consider your squiggly
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gm you've been visited by the ghost of nostalgia past
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finished God of War (2018) - 10/10 on story/world-building/presentation. whole game has no visible loading screens or camera “cuts”; “The Boys”-esque gritty take on Norse mythology is great - ~6/10 on the core combat gameplay. Fine but got tired of it
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learned about this via YouTube recently https://en.wikipedia.org/wiki/Smiley_face_curve Wild that these things have a common rationale: 1) scooping the mids on guitar 2) how OTT/multiband compression is usually configured
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Harry Potter poll: 1 - timeless 2 - cringe millennial thing
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is there research (or even a pithy "law") that backs up my intuition that free but ads-based ARPU will always be greater than paid but ad-free ARPU? (or does anyone disagree with that intuition?)
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