pol
@polmaire.eth
Been trying lots of minigames lately - I'm begging you, make me pay $1 for something - anything. You capture a lot of attention and you don't create value out of it. That's the whole point. Don't fall into the Clubhouse / Bereal trap!
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BYDED
@byded
Yup, we're exploring with this. Our thesis is that the lifespan of these types of games, no matter how addictive, cool or innovative they are, is quite short. So the idea of waiting to monetize later doesn't work here, the ideal is to monetize in “non-shit” ways from day 1.
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BYDED
@byded
"Shit ways" to monetize would be pay-to-win, for example
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