ben 🎩
@b3njamin
@urls Create a 2D arcade-style game with the following mechanics and features: The game features a rotating launcher (a circular object with a glowing pointer/line attached). The player’s goal is to **time their taps or clicks** to launch the circular object towards a stationary glowing target (called a “white hole”). If the launched object successfully reaches the glowing target, the player earns 1 point. After each successful hit, the launcher spawns at a new random location and the game gets progressively harder by increasing rotation speed or reducing the size of the target. The player has three chances to miss the target before the game ends.
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urls
@urls
🗺️ mApp up! 🎉
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ebeezy
@ebeezy.eth
@urls @urls Create a 2D arcade-style game with the following mechanics and features: The game features a rotating launcher (a circular object with a glowing pointer/line attached). The player’s goal is to **time their taps or clicks** to launch the circular object towards a stationary glowing target (called a “white hole”). If the launched object successfully reaches the glowing target, the player earns 1 point. After each successful hit, the launcher spawns at a new random location and the game gets progressively harder by increasing rotation speed or reducing the size of the target. The player has three chances to miss the target before the game ends.
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