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Serj🎩🐶🟧
@aurum
🎮As ‘Banana’ Telegram Game Rises, CARV Reveals $50 Million Accelerator CARV Labs will support startups working on the data protocol, with first project—the Telegram game Banana—hitting 10 million players. CARV Labs' first incubated project, an idle game called Banana built as a Telegram mini app in The Open Network (TON) ecosystem, has attracted 10 million players since launching in late July. Banana lets players tap to earn points, as well as unlock a variety of colorful and unique fruit collectibles—akin to a popular but unrelated PC game of the same name. The accelerator has a number of gaming-centric partners, CARV said, including Netmarble subsidiary Marblex, Intella X, Doublejump.tokyo, and Xterio. CARV says that it has generated over $5 million in revenue year-to-date from applications using its protocol. In August, CARV launched its Alphanet, operated by 40,000 community-run verifier nodes valued at $35 million.
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