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ArtistWocken
@artistwocken
I worked on the redesign, and it was worth the extra effort! https://www.pcgamer.com/games/rpg/the-divinity-original-sin-board-game-took-six-years-to-make-because-larian-was-determined-to-do-right-by-the-series-were-not-going-to-do-a-piss-poor-job-with-a-game-thats-part-of-an-ip-that-we-care-about/
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